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菜单栏-Menus
注: 以下内容来自官网(https://www.sidefx.com/docs/houdini/ref/menus.html), 我进行了部分更新并根据理解做了翻译.
Explains each of the items in the main menus.
介绍主菜单中每个条目.
File
- New
Clears the current scene and starts a new scene.
清除当前场景并启动新场景.
- Open
Loads a .hip file from disk.
从磁盘中载入 .hip 文件
- Open Recent files
The File menu lists the last four .hip files opened. Choose a .hip file from this list to reload it quickly.
File菜单列出最近打开的四个 .hip 文件. 从这个列表中选择来快速重新载入.
- Save
Saves the current scene to disk.
保存当前场景到磁盘
- Save As
Saves the current scene to a new file.
保存当前场景到新文件
- Save as Binary
Saves the current scene to a new binary scene file.
保存当前场景到新的二进制场景文件.
- Save as Text
Saves the current scene to a new plain-text scene file.
保存当前场景到新的纯文本场景文件.
- New Project
Sets up a standardized directory structure and sets the $JOB environment variable.
- Set Project
Switches the $JOB environment variable to another project directory.
- Merge
Imports the data from another .hip file into the current scene.
- Show Changes
Shows the changes made between the current scene and the last time the file was saved.
- New Asset
Creates a new, empty digital asset.
- Import
This submenu contains menu items for importing different file types.
- Geometry
Import a geometry file such as a .bgeo file. The file can be in any format supported by Houdini's IO libraries. Houdini creates an object node containing a File node to import the file.
- Image
Import an image into the Houdini compositor (COPs). Houdini creates a File node in the default compositing network to import the file.
- Collada
Import a Collada interchange file. Houdini creates object nodes for the objects in the Collada file.
- Filmbox FBX
Import an FBX file. Houdini creates object nodes for the objects in the FBX file
- Alembic Scene
Import an Alembic scene file. Houdini can create object nodes for Alembic nodes or import Alembic geometry into a single Houdini object.
- Soundtrack
Imports an audio file that can play with the animation in the current scene.
- Houdini Digital Asset
Loads the digital assets from a .hda file on disk into the current Houdini session.
- Export
The submenu contains menu items for exporting data from Houdini into different file types.
- Alembic
Export the scene data to an Alembic scene file.
- Filmbox FBX
Export the scene data to an FBX file
- Run Script
Choose a Python or Hscript file and it run it as if you typed the contents into the Python shell or Hscript textport.
- Quit Application
Exits Houdini.
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